Blog about random ideas about game development, geometry and computer graphics
Hehe, may be one day we will be able to represent the universe with a single equation and render it!
Yeah, but can you imagine having to debug code with numbers that big?? "Is that number correct?""I don't know, I'm still only at page 50.."
Ok, so 615 bits lets you place an object with Planck accuracy anywhere in the universe... but we have lots of particles!try this (using hydrogen mass as a yardstick)
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